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DriveByBaptism

C++ DirectX GUI system using crazy eddie

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DriveByBaptism    122
I've just spent the last 5 hours trying to get crazy eddies GUI to work on my directx9 game. I'm using his most recent release (0.7.4 or something) and I'm trying to follow the tutorials he made using version 0.6 and I'm finding it very hard to follow.

I was wondering if anyone has any more up to date tutorials on it or could recommend another GUI system to use?

I want to use this to make a simple interactive menu system to start my game, go to meny option etc etc

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Noggs    141
Good luck with that! If all you need is simple clickable buttons and maybe text display I would just write a very simple system. There's a lot of resources around on how to implement an 'immediate mode gui'.

You'll have something up and running in no time at all, you'll fully understand how it works, and it'll be nice and lightweight. If you really want draggable menus, full widget support, etc, then I've heard good things about wxWidgets.

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