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Artificial Intelligence in cricket

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I'm trying to simulate a cricket game, where the bowling and the batting is simulated using physics.Not at atomic level but to some extent. Now I'm trying to code the AI for fielding. I have come up with some algorithm and it works okay. but i feel it to be inefficient and not very intelligent. Any earlier demos or threads on logic behind the fielders intelligence would help.



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Hey svarvi,

can you give us any more details regarding the algorithms you're using now? It just so happens that I wrote a cricket game a year or two back (used to be called Live Cricket, now called Cricket Heroes). I can't release the source code (still working on releasing it commercially), but I can try to help out where I can.


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