Sign in to follow this  

Strange Pointers

Recommended Posts

First of all, im sorry.

This is a simple question and the answer is properly going be something like:
"Do it like this, not like that". I have tried google and to honest, that confused me even more.

Now, i dont think im a newb with pointers, i have used them successfully before and i think they are VERY useful. Here is the code that "Isnt Working".

BobPlayer MainPlayer();

int main(int argc, char **argv)
PointerToMainPlayer = &MainPlayer;

Now this obviously isnt my whole main, i have just given you the error line.

I have declared "PointerToMainPlayer" in a file called "Globals.h" and i included it in main.cpp

Here is a slice of Globals.h

#include "PlayerClass.h"
extern BobPlayer* PointerToMainPlayer;

And here is a slice of Globals.cpp

#include "Globals.h"
#include "PlayerClass.h"

BobPlayer* PointerToMainPlayer = NULL;

What i THINK im doing is declaring a pointer to my class, making another instance of it and making the pointer point to the new instance.

I get this error from VC++ 2008:

error C2440: '=' : cannot convert from 'BobPlayer (__cdecl *)(void)' to 'BobPlayer *

I dont have much of an idea as to what this error means. All i know is that mabye i have made 2 different types of the BobPlayer class?

Any help would be appreciated :)

Share this post

Link to post
Share on other sites
You weren't making an object named MainPlayer you were making a function declaration named MainPlayer that returns a BobPlayer. When declaring a variable without any parameters in its constructor you define it like this:

BobPLayer MainPlayer;

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this