Vertex Weighting

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2 comments, last by RobTheBloke 13 years, 5 months ago
Hi, I plan on implementing vertex weighting in my engine although I've been unable to find any tutorials on using the EXT_vertex_weighting extension. Does anyone know where I can find good resources on using this?
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Quote:Status: Discontinued.
NVIDIA no longer supports this extension in driver updates after November 2002. Instead, use either ARB_vertex_program & NV_vertex_program.
This extension is outdated. The modern approach is to implement vertex weighting yourself in your vertex shader.
So by this you mean simply calculating the coordinates on the cpu inside my c++ code?
Quote:Original post by SuperBabyMethod
So by this you mean simply calculating the coordinates on the cpu inside my c++ code?


No, he means do it yourself in a vertex shader (i.e. GLSL, or CG depending on personal preference). This is a much more flexible approach than the old vertex weighting extensions....

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