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Vertex Weighting

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Hi, I plan on implementing vertex weighting in my engine although I've been unable to find any tutorials on using the EXT_vertex_weighting extension. Does anyone know where I can find good resources on using this?

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Quote:
Status: Discontinued.
NVIDIA no longer supports this extension in driver updates after November 2002. Instead, use either ARB_vertex_program & NV_vertex_program.
This extension is outdated. The modern approach is to implement vertex weighting yourself in your vertex shader.

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Quote:
Original post by SuperBabyMethod
So by this you mean simply calculating the coordinates on the cpu inside my c++ code?


No, he means do it yourself in a vertex shader (i.e. GLSL, or CG depending on personal preference). This is a much more flexible approach than the old vertex weighting extensions....

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