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bare-bones cross platform library?

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Would be nice to have a WinXP/Vista/OSX library that doesn't manage the order packets are received for me. Can anyone recommend a library that I can start sending packets with as little fuss as possible? I am programming for a game but the game specific libraries seem to have more structure than I'd prefer.

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All post-C/C++ languages come with one-line sockets built into standard library. Usually UDPSocket or UDPClient or such.

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Like C#? My project is in straight C so I'm looking to avoid object-orientated all together.

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