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where to find sounds for games?

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i need some basic sounds such as walk , jump , etc, where do you get them from or how do you make them?

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royalty free sound effects looks like you have to pay for the sound files

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Quote:
Original post by Anddos
royalty free sound effects looks like you have to pay for the sound files
You do more often than not -- you didn't originally mention you needed your assets for free. If you're looking for free sound effects you'll have to continue looking till you find something suitable, learn to make them yourself, or convince someone to donate them to you.

Have you tried simply searching for "free sound effects"? I clicked into a few of the top results and found a range of files available for download. Remember to check the licencing conditions - some of them aren't free for commercial usage or are only free for specific purposes.

Hope that helps! [smile]

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I used to visit www.soundsnap.com for basic sounds, but they have some very restrictive new access policies, unfortunately. You can download a few for free, and I always found exactly wat I wanted.

Newgrounds is a great place to go to for music
www.newgrounds.com
Just click on the 'Audio Portal' and navigate to the genre of your choice.
Remember to contact the artist and ask for their permission to use their music (in return for credit/displaying a logo/displaying a web address/whatever) in a game. I imagine many will be eager for their music to be publicised in this way.

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Quote:
Original post by Ed Welch
http://www.freesound.org/


free sound has alot of back interference in the clips

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I have personally used soundrangers.com and soundsnap.com although you have to wade thru lots of subpar sounds. There are also lots of abstract sounds and 'stock sounds' so if you want something more unique you might need to look elsewhere. The quality is great once you narrow down a list of contributors who you like.

They are not free but you could probably get all the sounds for your game for less than $40.

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One possibility is to use free search sites, like [url="http://www.findfiles.net"]FindFiles.net[/url] which search the internet for data files, including wav sound files and loops.

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Another option is [url="http://www.findfiles.net"]FindFiles.net[/url] which is like a Google for files. There you can search for wav sound files and loops and also for many music clips you may need to include in your game.

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[quote name='Anddos' timestamp='1288408069' post='4726365']
[indent]Quote:[i]Original post by Ed Welch[/i]
[url="http://www.freesound.org/"]http://www.freesound.org/[/url][/indent]

free sound has alot of back interference in the clips
[/quote]

You pay for what you get. Many of the truly free resources out there are lower quality or at least limited. The best way to get good sounds is either paying a la carte method or contracting out someone to make them for you (which has been suggested numerous times already). The a la carte method can save you some cash but you'll get SFX that are openly available to anyone (that pays) and these sounds may or may not fit within the rest of the sounds in-game or the animations/events themselves. Contracting out someone to make sounds for you can better ensure unity across all of the game's sounds and that everything is synced and fits your game's mood, pace and feel.

Thanks!

Nate

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[url="http://opengameart.org/"]OpenGameArt.org in audio section[/url]

[url="http://www.pdsounds.org/"]soundbible.com[/url]

and....

[url="http://www.soundsnap.com/"]soundsnap.com[/url]

:)

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