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Beather

Nitro Level Editor - A lightweight and easy-to-use level editor for your 2D games.

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I would like to present you my newest creation:

Nitro Level Editor

Would you like to help out by being a committer? PM me.



Nitro Level Editor is a lightweight, versatile and easy to use XML-based level editor for two-dimensional games. NLE uses OpenGL to render all graphics and utilizes the hardware GPU for maximum performance. The editor exports user-placed images into an easy to read XML file for your game.

Features


# Lightweight
# Layer support
# Fast OpenGL renderer
# Loads and saves to an easy to read XML format
# Supports most image formats (BMP, GIF, EXIF, JPG, PNG and TIFF)
# Adjustable snapping grid
# Undo/Redo functionality
# Unlimited custom object properties
# Game class selection for each image
# Batch image import
# Easy and clean GUI
# Translation, rotation, scaling and draworder manipulation
# Manual adjustment of all object properties
# Camera panning and zooming
# Instant test and play
# Best of all, it's free!



Check it out and tell me what you think!

[Edited by - Beather on December 16, 2010 12:28:19 PM]

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V.109 has been released.

Changelog

v.109 26.10.2010

* Added a clear level option
* Shift copy now also copies object properties and class name

v.108 25.10.2010

* Fixed exportation errors
* Some misc. small bug fixes

v.107 24.10.2010

* Camera now zooms in/out correctly

v.106 24.10.2010

* Mouse now performs decent pixel transparency checking for selection
* Fixed scaling bugs

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Revision 10 released!

Improved stability
Recoded sprite rendering
Better origin rotations
Added selection boxes
Added multiple object selection
Added mass parameter change per object in selection


Download it from http://code.google.com/p/nle/

Would you like to help out by being a committer? PM me.

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