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D3DXVECTOR3 equiverlent for INT

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D3DXVECTOR3 equiverlent for INT.

i.e. D3DXVECTOR3 , float x, float y, float z . but is there a D3D struct that
int x, int y , int z ??

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Nope, because it essentially defeats the purpose of what the class/struct was made for. However it is pretty simple to create your own similar class designed specifically for ints, though I would like to hear more about what you intend to do with such a class so I and others can perhaps help a little more.

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