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DX 9 10 11

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what are the differences among DX 9 10 11? such as the new features in each version especially in terms of shader. If there is any link that will be great
plus I got one more question here. Since we could use flow control in HLSL like if...else..., how is the efficiency of using them? Checked some examples of shader barely saw those sentences, so quite curious about that.
thank advance

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