Hi guys.
Please take a look at the 2D image which I've prepared. On figure A we have a shape which I would like to keep in the memory. On figure B, we have the same shape smoothened by some algorithm. This has been done of course in 2D.
My question is, can I achive the same result in OpenGL dynamicaly? By dynamicaly I mean that I keep in memory only vertexes for the shape A and OpenGL make for me those nice curves. If I zoom in / zome out, everything is nicely resized at real time.
But that is not the end. If this can be done, can I then fill the smoothened shape with some color scheme or texture?
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