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Display List + lighting/texture problem

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I'm using GLM (http://devernay.free.fr/hacks/glm/) to load an OBJ model and render it using a display list. Problem is in the picture below. The texture at this location is not affected by lighting. That is to say, it remains the same color no matter what orientation the model is in. When I draw without a display list, everything looks fine.

The artifact is clear in this screenshot:
Photobucket

The artifact is hardly noticeable in this screenshot because the light is close to full intensity.
Photobucket

Any ideas?

Thanks in advance

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This topic is 2590 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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