Jump to content
  • Advertisement
Sign in to follow this  
ProgrammerDX

Understanding Matrices

This topic is 2807 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello,

I was wondering if someone has some really good articles about 4x4 marices used in DirectX to get some good basic understanding of what they are, why they are the way they are, what they do, how they work.

I googled but I always get rather poor articles, so I'm hoping someone here has seen a really good article before and can refer me to it.

Appreciate it, thanks.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!