Jump to content
  • Advertisement
Sign in to follow this  
Meldur

Captured VideoStream in DirectX/SlimDX

This topic is 2787 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello,

I like to show a video stream from a HD-capture card into a WPF-application. So I think, that SlimDX would be nice for embedding a DirectX-Window into the WPF-GUI. But I'm very new in managed DirectX so if somebody could give me a clou how to start. What I have is an IntPtr on the buffer with the video stream and the length of the databuffer. I also know the resolution and the fps of the video. These data I get from the SDK of the card.
But how can I "transform" this pointer to a nice looking video inside of a DirectX-Windows?

Thanks for help,
Meldur

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!