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(SlimDX)Finding device resources that havent been released?

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When my program ends I get the message:

Object of type SlimDX.Direct3D9.Texture was not disposed. Stack trace of object creation:
Object of type SlimDX.Direct3D9.Surface was not disposed. Stack trace of object creation:

The stack traces are not being displayed in the output window of VC# express. How do I find out the stack traces of these objects so I can track them down and fix the problem?

[Edited by - jdub on December 1, 2010 9:20:39 PM]

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