Sign in to follow this  

Editor GUI design: Property-Box

This topic is 2565 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone!

I just coded a property system for my engine, and now I need to make it available to the user who is using the engines editor.

The GUI of my engine is built on top of native Direct2D, everything is self made. So I can make changes rather easily.

The control which reads out the data of the properties is already made. Now I need a good design for the GUI part of it. Here is what I currently got:



I'm not very pleasant with it. Looks to flat, or whatever, I don't know.

Maybe you have some ideas of how I could improve the design.

If you make a suggestion, please keep in mind that it has to fit into the style of the other GUI elements:

(Don't mind the blue rectangle next to the browser thumbnails, it's a placeholder)

I'm not asking for coding-help here, I know how I would do everything, I just need some ideas for the design. It should be nice and also user friendly, no to complicated or overloaded.

For example, one thing of the things of the current design I don't like are those separator lines. They don't fit right IMHO...

[Edited by - mind in a box on December 2, 2010 8:04:19 AM]

Share this post


Link to post
Share on other sites

This topic is 2565 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this