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SetFVF or compiler do this

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Hello.
I write this

#define FVF_COLOR (D3DFVF_XYZ | D3DFVF_TEX1 | D3DFVF_NORMAL)
SetFVF(FVF_COLOR)

but see in PIX this

IDirect3DDevice::SetFVF(D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1)

Why?

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Try this in your compiler and check the result.

int i1 = D3DFVF_XYZ | D3DFVF_TEX1 | D3DFVF_NORMAL;
int i2 = D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1;
int i3 = D3DFVF_TEX1 | D3DFVF_NORMAL | D3DFVF_XYZ;
int i4 = D3DFVF_TEX1 | D3DFVF_XYZ | D3DFVF_NORMAL;

etc..

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This topic is 2570 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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