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coderWalker

Lighting?

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real short,
In my 3d scene all my objects appear dark, is there a way to make them brighter (or more vibrant?) without adding lighting? I am going for a cartoon shading look and do not need shadows.

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I don't know why they would be dark, if you don't enable lighting than all your objects are just the color that you draw them at.

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Quote:
Original post by coderWalker
real short,
In my 3d scene all my objects appear dark, is there a way to make them brighter (or more vibrant?) without adding lighting? I am going for a cartoon shading look and do not need shadows.


if you turn off lighting,in fact,everything will have the same ambient color.check your code

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They can only be as bright as your texture (if you are texturing). glColor3f() controls the color of the object when no lighting is on. If using a texture that is not bright enough, brighten it up.

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