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Bloop

Disabling fullscreen with DXUT

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I'm trying to make a windowed game with DXUT but I can't figure out how to disable alt+enter to stop the program from going into full screen mode. The command DXUTSetHotkeyHandling is supposed to control this but does nothing. I also commented out the part in the message handling loop that detects whether alt+enter was pressed, as well as the body of the command inside of DXUT that toggles full screen. Nothing has any effect.

Is it possible that windows is handling alt+enter behind the scenes and that's why I can't disable it in my program?

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