Jump to content
  • Advertisement
Sign in to follow this  
Bloop

Help with windowed mode

This topic is 2871 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I want to make a windowed game so I downloaded a few of the DirectX tutorials from Microsoft. Alt+Enter switches the game into full screen mode but I would like to disable that. I am stumped though since the first few tutorials don't handle key presses in their message loops.

How can I make a DirectX program windowed-only?

Share this post


Link to post
Share on other sites
Advertisement
I believe you are looking for IDXGIFactory::MakeWindowAssociation(). See if the following link helps you:

http://msdn.microsoft.com/en-us/library/bb174540%28VS.85%29.aspx

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!