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OpenGL tutorials

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Hey, I want to start using OpenGL and have absolutely no idea where to find some good tutorials on how to do this. I'm pretty new at programming. I am pretty good at programming in C++ and JAVA but not the greatest.
I was just wondering if anyone knows any good tutorials on beginning using openGL.

thanks to all

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The most common here are probably NeHe tutorials http://nehe.gamedev.net/ but they are a bit outdated... although they definitely might be useful.

A closer description on current OpenGL 3.1/3.2 is here http://www.opengl.org/wiki/Tutorials

Some others (not GL 3.1 - but there is still place to learn) http://www.gametutorials.com/gtstore/c-1-opengl.aspx

Swiftless are also good, maybe the best choice due to their up-to-dateness (March 2010) for tutorials - http://www.swiftless.com/opengltuts.html

Or just google "opengl tutorials" and see those many and many articles there.

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Or go to the source, get The Red Book.

Free in HTML / PDF Format, if you don't want the paperback edition.
Combine that with the Nate Robins projects (lets you play around with functionality, get a feel of whats going on, etc..), and you should be good to go :)

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If you do go down the nehe route, be sure to check out the latest framework code to work from, which is somewhere linked on the left-hand side.

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dont use the red book as tutorial. its a reference, you cant really use it for learning.
NeHe is a good point to start, along with Swiftless.
the stuff you learn at NeHe is outdated and deprecated, but itll help you learn the concepts of OpenGL programming.

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