• Advertisement
Sign in to follow this  

translate and rotate

This topic is 2689 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello,I've got a question.
For example,I have two 2 triangles and I want to rotate only first. How do I use glTranslate/glRotate?Do I have to use them in display function or somewhere else?

Share this post


Link to post
Share on other sites
Advertisement
void display()
{

glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

glPushMatrix();

glRotatef(angle, 1.0, 0.0, 0.0);
glTranslatef(0.0f,0.0f,0.0f);
drawFirstTriangle();

glPopMatrix();


glPushMatrix();

drawSecondTriangle();

glPopMatrix();

glutSwapBuffers();

}


Hope this will help.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement