Jump to content
  • Advertisement
Sign in to follow this  
Jethro_T

SDL_Surface Size

This topic is 2924 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone know if I can somehow control the surface size when I render text using SDL_TTF. When I render a single glyph, no bigger than 10x10 pixels, the surface it produces is huge at 220 x 19.

If not, does anyone know exactly where the glyph will be rendered so I can cut the surface down to the approriate dimensions? Does it start at (0,0)?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!