• Advertisement
Sign in to follow this  

[DirectX 10] Device default states

This topic is 2620 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When I call ID3D10Device::RSSetState(), ID3D10Device::OMSetBlendState(), ID3D10Device::OMSetDepthStencilState() and other methods with parameter 0 like OMSetBlendState(0) which state is actually set?

Share this post


Link to post
Share on other sites
Advertisement
The docs state that the default states are set. If you look at the documentation for the state description structures (D3D11_BLEND_DESC/D3D11_DEPTH_STENCIL_DESC/etc.) it lists the default values.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement