Jump to content
  • Advertisement
Sign in to follow this  
growingtired

IDE without WORKSPACES/SOLUTIONS

This topic is 2859 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello!
I currently use VS2010 but I hate "solutions" and "projects". I thought of using Eclipse but disappointingly found out they have "workspaces."

I want to code, not be an administrator.

Any IDE without the "Workspace" concept?

Share this post


Link to post
Share on other sites
Advertisement
What's wrong with the concept of a project? It's just a way to make configuring your compiler/linker easier.
Anyway, what language are you using?

Assuming it is C++ you can use some fancy text editor(like Notepad++) and then use the command line tools to build your files.

HTH.

Share this post


Link to post
Share on other sites
Quote:
Original post by CableGuy
What's wrong with the concept of a project? It's just a way to make configuring your compiler/linker easier.
Anyway, what language are you using?

Assuming it is C++ you can use some fancy text editor(like Notepad++) and then use the command line tools to build your files.

HTH.

It's a way to make configuring compiler/linker easier? Mission failed. Haven't used C++ in a long time. What century is this?

Share this post


Link to post
Share on other sites
Quote:
Original post by growingtired
It's a way to make configuring compiler/linker easier? Mission failed. Haven't used C++ in a long time. What century is this?
What exactly are you struggling with? Visual Studio gives you a nice GUI to change settings, instead of having to enter them all as text-based as you would have to with makefiles.

Share this post


Link to post
Share on other sites
Quote:
Original post by Evil Steve
Quote:
Original post by growingtired
It's a way to make configuring compiler/linker easier? Mission failed. Haven't used C++ in a long time. What century is this?
What exactly are you struggling with? Visual Studio gives you a nice GUI to change settings, instead of having to enter them all as text-based as you would have to with makefiles.


Sometimes I just want to create a small test program without going through the headache of creating another project in visual studio, setting up file paths and dependencies and cluttering the project directory. I would also be fine without 3 million non-code visual studio files everywhere in my directories.

Share this post


Link to post
Share on other sites
Quote:
Original post by growingtired
Quote:
Original post by Evil Steve
Quote:
Original post by growingtired
It's a way to make configuring compiler/linker easier? Mission failed. Haven't used C++ in a long time. What century is this?
What exactly are you struggling with? Visual Studio gives you a nice GUI to change settings, instead of having to enter them all as text-based as you would have to with makefiles.


Sometimes I just want to create a small test program without going through the headache of creating another project in visual studio, setting up file paths and dependencies and cluttering the project directory. I would also be fine without 3 million non-code visual studio files everywhere in my directories.


I have a test solution for situations like that, with just main.cpp inside a src folder, separated from all the non-code files...

If you have only a small test project that don't need any dependencies just don't configure them, it will propably work.

if you are really, REALLY, desperate, Dev-C++ will compile a pure .c file without any project, will guess the libraries and the includes...

Share this post


Link to post
Share on other sites
Let me make sure we have this straight: what you're looking for here is an IDE that doesn't have any of the features of an IDE because you can't handle clicking the "New Project" button?

Share this post


Link to post
Share on other sites
The easiest way

"new" - "project from existing code"
"next" - "next" -"next" - "next" - "next" - "next"

Then double click on the source file (outside the IDE, and have c++ associated with Visual Studio of course)

Share this post


Link to post
Share on other sites
Quote:
Original post by growingtired
Quote:
Original post by Evil Steve
Quote:
Original post by growingtired
It's a way to make configuring compiler/linker easier? Mission failed. Haven't used C++ in a long time. What century is this?
What exactly are you struggling with? Visual Studio gives you a nice GUI to change settings, instead of having to enter them all as text-based as you would have to with makefiles.


Sometimes I just want to create a small test program without going through the headache of creating another project in visual studio, setting up file paths and dependencies and cluttering the project directory. I would also be fine without 3 million non-code visual studio files everywhere in my directories.


That's why property sheets were invented. You can store all those settings in separate files which are then included by your projects. This way you can setup all include/library paths you need by approx. 3 mouse clicks.

*edit*
I just noticed: They're called property sheets.

[Edited by - SiS-Shadowman on December 23, 2010 10:48:15 AM]

Share this post


Link to post
Share on other sites
I second that you should use property sheets (if it's c++).

Geany is a viable solution if you are under linux and want to manage your own makefiles. But, like I said, I would take VS over any IDE any day.

Edit:
If you are using .NET, you don't have to bother with VS. Project files are ms-build files, so you can directly invoke msbuild to build them. This is extremely powerful (e.g. integration/nightly builds)!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!