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Roguelike Development

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I've been following an online C# tutorial lately, didn't finish it, but I want to make a little roguelike for learning with something funnier. I have Visual C# Express, how should I start? What libraries do you recommend? And how should I start coding?

Thank you

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I would recommend that you start by finishing the tutorial. After that I would start very small-- no rogue-like game yet. Practice with something like tic-tac-toe or hangman, something that you can do as a console application. After that you can try something like pong, using a library like SDL or SFML. There aren't really any shortcuts in learning to program.

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Also lose yourself in roguebasin (http://roguebasin.roguelikedevelopment.org). Lots of articles and advice on engines, libraries, languages, design etc...

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