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Simple Blender and FBX SDK question.

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I'm just trying to export a mesh that has a texture associated with it's material. I tried to just add a material and then load a texture in the textures tab. It appears on the mesh when I render it under blender but when I export it as an FBX file the texture is no longer associated with the material.

Does the FBX python export script that blender 2.5 uses even exports texture filenames or did they just not include that feature for some reason?

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I cant answer your question directly, but whenever i have a question about the exporters i just look at the script itself. They are all written in python and usually commented.

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Quote:
Original post by Dave
I cant answer your question directly, but whenever i have a question about the exporters i just look at the script itself. They are all written in python and usually commented.


I checked the python script and it looks like it should but it does not.

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