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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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cowsarenotevil

What Does Everyone Think About The New Site Layout?

487 posts in this topic

[quote name='Endurion' timestamp='1295073410' post='4759185']
What's with all that Web 2.0 crap? Facebook, Twitter, etc. That feels kinda unprofessional. It feels like "we added everything which wasn't on a tree in three seconds".[/quote]
That seems a bit inconsistent. It's unprofessional because it's web 2.0? Or because it's similar to FaceBook? Neither of those are unprofessional, or uncomplimentary things to say about GD.
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I don't really understand why people are so bothered by the social networking icons - they are not exactly intrusive and it's probably quite nice for some people to be able to share to Facebook - none of my FB friends are computer types so they'd just find it weird if I did but I'm sure not everyone is the same.

I'd personally far rather see member reputation under their Group, rather than number of posts and date they joined - far more useful information to me. I'm in the camp of wanting down-rates back but I don't think this is going to happen and it isn't worth worrying about.

(Unless anyone wants to join me in a movement to create our own system via the signatures? We just add our reputations to our signatures with rate up and down links that email us and all promise to be super-honest about it. What could go wrong? :))

I'm loving the new journal (journal, damnit, not blog) features and think journals look a lot more professional now and are far easier to use. It's great that these are now free as I'm sure it will lead to far, far more interesting content than dross.

I didn't like the WYSIWYG editor so big deal - I disabled it. The new tags are far easier to use than the old weird mix of tags and HTML that we had in the old site. Multiquote is great as well.

I was going to moan about the lack of links in posts to journals, showcase etc like we had but then just created a signature instead. Sorted.
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RSS feeds are a known issue.

Member rep will be included in post information.

I can access your gallery images and journal via the buttons under your avatar.

Again, everyone remember that it hasn't even been a week yet, we're still load balancing the servers, and there's a lot of work yet to be done. Looks like the servers are running pretty well right now...
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[quote name='Gaiiden' timestamp='1295114388' post='4759350']
Member rep will be included in post information.
[/quote]

Cool.

[quote name='Gaiiden' timestamp='1295114388' post='4759350']
I can access your gallery images and journal via the buttons under your avatar.
[/quote]

Oh yeah, duh! :)
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[quote name='szecs' timestamp='1295115315' post='4759354']
Posting history feature has gone? (I mean when all the posts can be seen not just a few)
[/quote]
It exists, but it's currently bugged. Go to your profile and hit the "Find My Content" button underneath your photo.
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[quote name='szecs' timestamp='1295115315' post='4759354']
Posting history feature has gone? (I mean when all the posts can be seen not just a few)
[/quote]

As SiCrane said, this is currently buggy and it is taking a very long time for new posts in threads to start appearing in your content.

Gaiiden is aware of this issue and it will resolve once the site settles down.
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[quote name='Aardvajk' timestamp='1295116922' post='4759369']
As SiCrane said, this is currently buggy and it is taking a very long time for new posts in threads to start appearing in your content.
[/quote]
About 10 years in my case. The most recent post it's showing for me is from 2001.
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[quote name='SiCrane' timestamp='1295187992' post='4759636']
About 10 years in my case. The most recent post it's showing for me is from 2001.
[/quote]
That seems to be a whole 'nuther issue affecting old accounts. Mine does it too, but people from more recent years (I haven't discovered how far back) seem to be okay, if a bit delayed.

The good news is that, unless I missed something overnight, Mike has informed us that the DB server has logged around 40 hours uptime so far. We may be able to start increasing load soon.
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Found a few bugs in articles.

1. The comment section isn't displaying comments for me. It's showing that there are comments there, but says "No Comments to Display."
[attachment=1036:Comments on Articles.png]

2. This might be article specific, but all the code snippets are broken and look horrendously ugly.
[attachment=1037:CodeSnippet.png]
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[quote name='way2lazy2care' timestamp='1295275375' post='4760102']
Found a few bugs in articles.
[/quote]
More known issues :)

Don't feel bad about reporting known issues though, better safe than sorry right?
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[quote name='Gaiiden' timestamp='1295281247' post='4760155']
More known issues :)

Don't feel bad about reporting known issues though, better safe than sorry right?
[/quote]

[attachment=1038:SoRonery.jpg]
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Any chance we can get automagic draft saving or something on journal entries?

I've lost two long posts now because IE decided the tab had crashed and I've no desire to re-write the one I was working on...
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[quote name='SiCrane' timestamp='1295187992' post='4759636']
[quote name='Aardvajk' timestamp='1295116922' post='4759369']
As SiCrane said, this is currently buggy and it is taking a very long time for new posts in threads to start appearing in your content.
[/quote]
About 10 years in my case. The most recent post it's showing for me is from 2001.
[/quote]

[media]http://www.break.com/usercontent/2010/1/back-to-the-future-fail-1665126[/media]
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Just in case you haven't seen it yet, [url="http://www.gamedev.net/blog/23/entry-2249188-the-road-ahead/"]new journal update[/url] regarding site development. Highly recommend everyone read to be up to date with all that's going on.
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Journals should post by publish time, not draft-saved time, methinks. Otherwise newly published posts get buried. Unless I'm misunderstanding the system. It's not so bad, though, since there's always cut-n-paste.
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[quote name='DWN' timestamp='1295475754' post='4761498']
Journals should post by publish time, not draft-saved time, methinks. Otherwise newly published posts get buried. Unless I'm misunderstanding the system. It's not so bad, though, since there's always cut-n-paste.
[/quote]
Actually most people haven't realized yet that you can change the post time of your journal entry similar to other blogs like Wordpress. When you edit, click on the "Publish Immediately (Change)" link to set a new date and time. So yes, you can schedule posts.

But yea, the draft time posting issue has been noted in our Suggestions area of the Issues Tracker. I agree it would make sense to set the date/time to when the entry is actually published
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well i dont care for it much. the old layout was straight and to the point. this site hurts my eyes. its like there is no focus area. it feels like crap stuck everywhere. i dont see what the issue was of the old layout other then it wasnt GDs. maybe it will grow on me but i doubt it.
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Leaving the old site had nothing to do with layout and everything to do with technology. We were still using custom tech that was built for when the site first launched back in 1999. All we had done the 11 years since is visual restyles and adding a few new features atop the existing code. We were being backed into a corner each successive year in terms of what we could accomplish as a company as the rest of the industry changed and evolved around us.

Now we're on a platform that evolves without us having to be directly involved and putting in the man hours to make it happen, and can focus instead on expanding this site.
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[quote name='MaulingMonkey' timestamp='1295516794' post='4761751']
Also about 10-15 upvotes since the site went back live on the new system.
[/quote]
You're saying you got that after 10-15 upvotes??
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I absolutely love the new layout and the new features. I think it's really modernized the site, and it feels like a much more rich experience than before.

Great work!
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