Hello again, everyone!
So I've just started using RenPy (www.renpy.org) and I'm really looking forward to sinking my teeth into it, but I want to create a game that has a little more depth than just "click, read, click, read, rinse, repeat." Some of the more interesting RenPy-built games that I've been playing have systems like stat tracking (strength - 10, stress - 30, coolness - 5, etc.) and relationship meters (this person likes you 80% and this person likes you 30%, and so forth). I'm guessing these are what RenPy refers to as"dynamic displayables".
Things like this (relationship meter)
[media]http://lh4.ggpht.com/_RaA0rRtSGn8/TSyfNgSdwQI/AAAAAAAAADM/pczgVABiB_E/s800/summer%20session%20screen.jpg[/media]
And this (stat tracker)
[media]http://lh3.ggpht.com/_RaA0rRtSGn8/TSyfN6tDgAI/AAAAAAAAADQ/6oqteqT9_4s/s800/summer%20session%20screen%2002.jpg[/media]
I'm assuming that systems like this were programmed using Python's language as opposed to the simplistic RenPy. I tried checking out the script for a couple of these games but didn't know where to begin looking for that specific bit of code or I couldn't even access it. My question is if anyone knows how to write that kind of script in and can help me out with it or knows where I can find a good example of that kind of code for me to learn from.
I'm going to email Tycoon Games (tycoongames.eu) to see if they can help me as well but I frankly don't expect them to reply.
Any help is greatly appreciated.
Python help please?
Try the wiki with the older documentation...the website isn't quite there yet. For example:
http://www.renpy.org...oint-Based_Game
http://www.renpy.org...oint-Based_Game
Try the wiki with the older documentation...the website isn't quite there yet. For example:
http://www.renpy.org...oint-Based_Game
Thanks for this. I'll give this a good perusing and maybe talk to some of my real life friends who know a little about programming.
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