• Advertisement

Archived

This topic is now archived and is closed to further replies.

How do you move the far plane?

This topic is 5988 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How can I move the far plane so that my 3d-drawings will have a lower z-value? Is it that frustrum() or something else, I will do some looking through some books too. Any help would be greatly appreciated.

Share this post


Link to post
Share on other sites
Advertisement
Look into glFrustum(...). The last parameter is the distance of the far plane from the view point.

Share this post


Link to post
Share on other sites

  • Advertisement