I'm new to 3D programming but I've done qutie some 2D programming already.
I'm working on simple "space shooter" and I'm in need for .mtl loader. I have loader for .obj already,
but I don't find any good sites with tutorial for it.
If you know for any existing classes for it or tutorials how to make it, pelase let me know.
Thanks!
Need .mtl (material) loader help
What part about it confuses you? MTL is much simpler than obj parsing, you're just reading some floating point values from a text file.
If you don't know what the letters in the file mean you can look at the spec or ask:
http://www.fileformat.info/format/material/
Most of the values in the mtl you may not even use.
If you don't know what the letters in the file mean you can look at the spec or ask:
http://www.fileformat.info/format/material/
Most of the values in the mtl you may not even use.
Thanks, I found that good description about mtl file before already but I'm confused about more or less everything...ok, I know
that if I take some time I can write something out, but it would take quite some time and I was kinda
looking for something more simple than writing your own loader.
that if I take some time I can write something out, but it would take quite some time and I was kinda
looking for something more simple than writing your own loader.
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