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IrkenInvader

RTS in C# with silverlight

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A couple friends and I are starting a project to make a multiplayer RTS game, we have started building it as an out of browser application written in C# using silverlight. We want to set up a website or at least a frontend application with chat capability and the ability to create and play the game with others over the internet. I wanted to make sure something like this is possible using silverlight (none of us have much network experience or experience creating multiplayer games). I know silverlight is not the best tool to use for creating a game but this is a largely educational project and it is what we are most familiar with. So, is something like what i am envisioning possible? If so, any suggestions as to how to go about creating a platform to launch games / chat / keep track of game statistics? Thanks for any help!

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Yes, it's possible. Silverlight games are generally graphics bound. You'll probably have to go with a 2d game. You can try a 3d engine like Balder, but it is software rendering. The rest of the game should be fine. Chat, game stats, etc will all be fine. You can pull and send data from and to the internet without any trouble.

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