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WP7 release bug by using SkinnedModel sample code

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I use SkinnedModel sample code in my windows phone 7 project(GameClient). There is no problem in running the project's debug mode. But I change the configuration as Release Mode. It will break at content loading and show "ContentLoadExcpetion was unhandled" error as below:

Error loading "Model\anima0\role_anima". Cannot find type SkinnedModel.SkinningData, SkinnedModel, Version=, Culture=neutral, PublicKeyToken=null.

My GameClient project use the UtilityWinGameLibrary reference and SkinnedModelWindows reference. The UtilityWinGameLibrary also use SkinnedModelWindows reference.

Does somebody meet the same problem?

1 public void LoadModel(ContentManager content, string assetName, bool bDyanamic)
2 {
3 TechniqueNameList.Clear();
4 m_model = content.Load<Model>(assetName);
6 SkinningData skinningData = m_model.Tag as SkinningData;
8 IsEffectInstance();
9 }

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