debugging OpenGL apps with VC++6
every time I try to debug any code which uses OpenGL, I get the disassembly window.
then I have to press GO!GO!GO! about 20 times or so until VC can pass this point and reach my breakpoint.
does anyone know how I can get around this??
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so, what you''''re saying is, that the mushroom spores were brought in from outer space by - who??
Are you using the Intro or standard/pro/enterprise editions?
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Trent (ShiningKnight)
E-mail me
ShiningKnight Games
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Trent (ShiningKnight)
E-mail me
ShiningKnight Games
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