debugging OpenGL apps with VC++6

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1 comment, last by promo 22 years, 7 months ago
every time I try to debug any code which uses OpenGL, I get the disassembly window. then I have to press GO!GO!GO! about 20 times or so until VC can pass this point and reach my breakpoint. does anyone know how I can get around this?? -------------------- so, what you''''re saying is, that the mushroom spores were brought in from outer space by - who??
--------------------I believe I think, therefor I believe I am
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Are you using the Intro or standard/pro/enterprise editions?

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Trent (ShiningKnight)
E-mail me
ShiningKnight Games
hi there!

I''m using VC++6 enterprise edition.
thanks




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so, what you''''re saying is, that the mushroom spores were brought in from outer space by - who??
--------------------I believe I think, therefor I believe I am

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