Are there any books that cover Isometric (tile) engines?

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1 comment, last by falc410 13 years, 2 months ago
Hi all,

I'm looking for some lecture that explains Isometric or 2.5D Engines. The book category on gamedev is empty on these topics.
Or maybe someone got a 3D book at hand which explains something similar done in 3D (you can basically have a fixed camera) plus billboard sprites.

The programming language doesn't really matter to me, I just ant to read on basic principles on how to design something like this. Thanks in advance.
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Isometric Game Programming with Directx 7

Old tech but good concepts you can use.
Thanks a lot. I will try to get my hands on this.

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