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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
MAEnthoven

Road from College Undergrad to Game Producer

14 posts in this topic

This is, to me, one of the most interesting and useful posts I have found. Thank you for spending so much time on it!
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Good read. As someone who is just about to graduate and really needs to start getting out there, this was very interesting and helpful stuff.
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Awesome posts you just re-defined the very popular quote so many people forget when trying to get a job. "It pays to know people"
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I just popped into this forum to find something helpful, and this was more than what I was looking for.
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"T[color=#1C2837][size=2]o get in the games industry, you already needed to be in the industry" - Awesome line. Thank you for this informative post!![/size][/color]
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This was the interesting read I was looking for, for me, finally graduated but having a hard time breaking in and I have done a majority choices that are the correct direction toward the Game Industry by your example. Currently unemployed but I want to be part of the Game Industry whatever means necessary going out of state or even country for my passion despite not having luck of a response. As long I have creative mind for various Projects I want to make while waiting to be hired one day or to find a willing artist and/or musician to get these projects started, my hope doesn't die.
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Great posts, I'm a new member hoping there's something in this forum when I came across this!
In my country there's a great problem, there's such a small game industry
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Great posts :) Iam 18 and iam from slovakia, theres no many good colleges or universities you know. But[i] [/i]iam making games (little ones) from may 16 and i hope one day i get to indunsrty. I know its just a dream and i think it will be lot more harder for me than for guys from USA but i learnt something from your post and thank for writing it. Iam going to use your advice and mabye someday we meet each other in some company :P I hope so..

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