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Digivance

Digivance Space Shooter Demo

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Hey everyone, I have been working on a small arcade shooter project for a week or so now and just wanted to display an alpha release. This project is still under way, but basically I am using it as an example of some of my Flat Red Ball talents. I welcome constructive criticism, please see the following link for more information and downloads.

http://digivance.com/index.php?option=com_content&view=article&id=100&Itemid=76

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Added in some UI Features, Gave the player some lives, adjusted score accumulation and added a level begin timer. A few other minor polishing too, if you already tried this demo please delete the old one and try this new one, comments welcome.

[url="http://digivance.com/index.php?option=com_content&view=article&id=100&Itemid=76"]http://digivance.com...d=100&Itemid=76[/url]

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Hi
I tried this demo, but there is a lot or work lying ahead of you...
At first please replace that terrible fonts with something more readable...
But I keep my fingers crossed for oyu...

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Have added many new features, this will be the last release for quite some time. I just wanted this to be a little demonstration of game logic and features. More so a proof to myself of the practicality of XNA and Flat Red Ball. I am pleased with the performance, I am aware of some sloppy assets and slight lag in the higher levels but for the demo of technique and ability that it's meant to be I am happy with it.

Anyone who already tried this demo, please try the final release available now. Anyone who has not please feel free to give it a go! I still welcome any comments for future project reference so feel free to post replies.

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