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DirectDraw7 to DirectX8

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I wondering how to turn a DirectX 7 application using ddraw into a directX8 application. Does directX8 have a function similar to blt()? Can I still create surface using directx8? Do I need to know 3D programming to do this. If so how much.

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Look at the previously featured articles for the one that features drawing 2D with Direct3D. If you still want to use surfaces, etc. stay with DDraw.

Personally, I like the 3D way...

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