Sign in to follow this  

Changing Bezier curve control points by dragging the curve

Recommended Posts

Hi everyone,

I have created a roading system where roads are drawn by a five control point bezier curve through the center of them and using parallel curves defining the outer edge.

As we all know the way to change a bezier curve is to move the control points but what I want to know is, is there a way to move the control points by dragging the curve?

In other words move the control points based on where the curve is being moved to.

I won't need to worry about the start and end control points because the are being handled differently but how would I figure out the other three control points?

I read online that bezier curves are not the best way to go with this but rather that I should use b-splines. What does everyone think?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this