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kamaldeep40

problem with frustum

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[font="Arial,"]I have set up a frustum with fov=60, near=0.1,far=1000,aspect ratio=3/2 yet it isn`t coming nice--my object appears to be stretched in forward direction.suggest something that might help.[/font]
[font="Arial,"]here is a screen shot it appears compressed from top. [/font]
[font="Arial,"]image.tiff[/font]

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30 fov sounds quite narrow, have you experimented with some other values? Also make sure your aspect ratio matches the pixel ratio in your viewport.

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I think he was implying that you may be doing int/int division, which will give you a result that is not what you expect.

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