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NavalFC

2D collision detection

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Does anyone know of a good 2d collision tutorial? I've been learning DX and game coding, and I've learned a lot, but I can't seem to find a good tutorial on this, and none of the books I have cover it in depth.

Does anyone know of a tutorial, that would be good for a top view scrolling shooter game (the collision detection)?

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Try [url="http://www.metanetsoftware.com/technique/tutorialA.html"]this one[/url]. It covers the separating axis theorem, the cornerstone of many 2D collision detection systems.

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