Jump to content
  • Advertisement
Sign in to follow this  
Vilem Otte

LibOcean 0.1a

This topic is 2709 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi,

if you're interested in animating ocean surface and you won't compute loads and loads of math, that is included, you can use LibOcean library for you projects. Right now you can have just alpha version demo of this small library, but soon there will be available pretty large library for animating water surface in realtime on CPUs (and we're also thinking about GPU support through OpenCL).

If you're interested, please visit my blog, where I further describe info about the project - LibOcean entry

Of course, some eye candy here is needed - so you can visit my YT channel, if you wish (link on related videos on Blog), and here is some screenshot (I appologize if it is too large):

Sea.png

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!