Simple Model File Format

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2 comments, last by scwizzo 13 years, 2 months ago
I am trying to find a simple model file format that would hopefully have an exporter written for in for Maya. I will eventually be loading the file in my DirectX11 renderer but my rendering is done through an abstract layer so it should really be graphics API independent. I was reading about COLLADA files but I keep hearing that the file format is "bloated". Is there any other suggestions on a file format for basic models that do not need animation support?
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what about (wavefront) obj?

Maya can export it out-of-the-box, its ascii-based and easy to parse.


what about (wavefront) obj?

Maya can export it out-of-the-box, its ascii-based and easy to parse.



+1 for .obj, just cause it's easy. I've not yet worked with collada, but would recommend you check out assimp.
I also vote for Wavefront *.obj files. They support coloring, multiple textures, and grouping of models in one file with a paired material file. To write your own loader/renderer takes a weekend to make a good one.
/ Visual Studios 2010 / Codeblocks 10.05 / Windows 7 / Ubuntu 10.10 / - I might be wrong

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