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OpenGL OpenGLES SDL EGL

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What is the difference between SDL and EGL ? Can we use OpenGL ES with both ? If my device has support for SDL or EGL then I hope I need to know any one of them. Kindly Help with samples of EGL or SDL for OpenGL ES :blink:

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EGL is used for context creation for OpenGL-ES 1.x/2.x application.

SDL provides Audio/Video/Input APIs, where it has options for OpenGL context creation, with little change in the source same can be used to work for OpenGL-ES as well

SDL has stand alone existance and usage where as EGL is meant for OpenGL-ES context creation.

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