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Procedurally Generated Graphics

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Hi everyone,

I was hoping someone could point me in the right direction for creating procedurally generated textures, models, worlds, etc. They could be books, websites or both. I done some preliminary work, but either the resource was too generic, and had no details or too advanced like the book "Texturing and Modeling, Third Edition." I guess what I am looking for is programming and math tutorials and other resources.

Thanks everyone,


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