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What are your favorite books, sites, and tutorials for game programming?
Right now I'm working on making a pong clone, and then a breakout clone.

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I used to browse the inertia.curvedspace.com that's where I learnt the basic of making a pong game. Then I browse www.ultimategameprogramming.com, but that site's down. Then I goto nehe.gamedev.net, where I learn openGl, then I work my own way up now

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What language and API are you using for developing?


I'm wanting to use C++ and OpenGL
I'm looking for good books, links, and tutorials to help me develop a pong clone using these.

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[quote name='kaktusas2598' timestamp='1298272612' post='4776945']
What language and API are you using for developing?


I'm wanting to use C++ and OpenGL
I'm looking for good books, links, and tutorials to help me develop a pong clone using these.
[/quote]

Red Book for Opengl and C++ Primer Plus are the best references. Someone else can give you a good beginner's recommendation.


http://www.amazon.com/OpenGL-Programming-Guide-Official-Learning/dp/0321773039/ref=dp_ob_title_bk?ie=UTF8&qid=1298309100&sr=1-1

http://www.amazon.com/gp/product/0672326973/ref=pd_lpo_k2_dp_sr_1?pf_rd_p=486539851&pf_rd_s=lpo-top-stripe-1&pf_rd_t=201&pf_rd_i=0201700735&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=0D9324FK80FHSVDW6XCC

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