Jump to content
  • Advertisement
Sign in to follow this  

DEXSOFT-Games: Sci-Fi Corridors LEVEL

This topic is 2765 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Dear Friends,
We just published new AMAZING quality pack: Sci-Fi Corridors - Complete Level



This pack contains a sample map and 7 corridor elements plus a door frame to connect them with each
All textures are generated from high poly geometry and contain absolutely exact normal and
displacement information.
This pack is based on the corridor construction set and the sci-fi textures pack 4.
Many textures are downsized compared to the texture pack.
Textures come with diffuse, spec, height, and normal maps. Some additional textures have light emission
maps. Spec maps are copied into the alpha channel of the diffuse map. Most shaders read them this way.
The sample map is made from different layers/sub meshes. This way each room is a separated mesh
connected to another room via door frames. This allows scene management for optimization. You can
place portals, use occlusion culling or even simple camera-far-pane culling could work.
Thus this sample map is a good playground for testing rendering features and performance.
All models come with a second unique non-overlapping uv-set. This allows lightmapping or any other
layering technique.
So, have fun and create some virtual worlds!

First week rebate offer only 29.99€
instead of 49.99€
40% rebate
More details on: www.dexsoft-games.com

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!