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Breaking out of the isometric grid

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Hi guys,

Check out our new blog article on breaking out of the regular grid for isometric 2d games:

[font="arial, sans-serif"][size="2"]http://www.wildbunny.co.uk/blog/?p=63[/size][/font]
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[font="arial, sans-serif"][size="2"]Hope you like it,[/size][/font]
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[font="arial, sans-serif"][size="2"]Cheers, Paul.[/size][/font]

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I've just posted part 2 with demo and full source code:

[url="http://www.wildbunny.co.uk/blog/?p=93"]http://www.wildbunny.co.uk/blog/?p=93[/url]

Hope you like it :)

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Cool, cool, very cool. New stuff is exactly what the industry needs. You can paint an orange blue, but it's still an orange. Well, you are taking away the orange and giving back an orchard.

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