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opengl text on mac

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is there an easy way to do opengl text on mac?


you can use this

drawGLString(GLfloat x, GLfloat y, char *string)
int len, i;

glRasterPos2f(x, y);
len = (int) strlen(string);
for (i = 0; i < len; i++) {

glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24, string);

but is there a way to make it bigger?

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