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GL ES 2.0: Sharing programs b/t contexts?

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I have a native window context and some pixmap contexts that are "shared" with it. Is it possible to share shaders between contexts or is that sort of thing only limited to textures, buffers, etc.?

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This topic is 2486 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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