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sarim

Buffer overrun in release build

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For some reason on my version of VC++ 2010 i cant create a release build. I keep gettin a buffer overrun error. What could be the problem? I linked my libs fine because i can run it in debug.

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[quote name='KrNaGe' timestamp='1298518903' post='4778271']
For some reason on my version of VC++ 2010 i cant create a release build. I keep gettin a buffer overrun error. What could be the problem?[/quote]

There is something wrong with the code. A buffer overrun is something that happens when you run the code.

We aren't psychic. We can't tell you what's wrong with your code without seeing it.

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You also posted this topic [url="http://www.gamedev.net/topic/596257-sfml-buffer-overrun-in-release-build/"]in For Beginners, here[/url].

[b]Please [u]STOP[/u] posting the same question in multiple forums[/b] -- choose [b][u]ONE[/u][/b] forum that you believe it fits in, and post there. As someone just starting out, For Beginners is probably a good choice for you.

I'm closing this topic -- please direct any further responses or discussion to the topic "[url="http://www.gamedev.net/topic/596257-sfml-buffer-overrun-in-release-build/"]Sfml buffer overrun in release build[/url]" in the For Beginners forum.

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